[omniORB] OmniEvents Performance Question

miguel miguel_200 at inicia.es
Sat Jan 29 12:36:06 GMT 2005


Hello, my name is Miguel, I come from Spain and I am currently using OmniOrb
and OmniEvents for a virtual reality project at the École Politechnique
Féderale de Lausanne.
 
I have a working draft of what would be the final application. I am now
using a single OmniEvent Channel to communicate through events the Artifitial
Intellegence with the Graphical part as both things run on different machines.
I have just tested it controlling two different characters at the same time
and it works great. 
 
I am bit worried though on how the system will behave when the number of
character grows and how should I handle this growth. My question is whether
I should create a different channel for each character or have one channel
for all the characters plus a dispatcher that sends the event to the appropiate
character. I am talking about having 200 characters on my scenario.
 
I have also read in this mail list about the importance of upgrading to
omniORB 4.1 if I am using a reasonable number of threads. Will this be my
case? (each channel creates a different thread as far as I know)
 
 
Thank you very much for your help and kindest reagards. any suggestion will
be welcomed.
 
Miguel

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